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Meeting avec Cyan - 3 juillet 2008

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Amarok
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MessageSujet: Meeting avec Cyan - 3 juillet 2008   Jeu 3 Juil - 22:00

Meeting d'information du 3 juillet 2008 avec Cyan
Représentant de Cyan : Chogon alias Blake
( Partie 1 / 2 )

____________________________________

Chat by Mibbit.com
#cyanchat
Connecting to chat server...

18:03 (Chogon):Ah, it was vibrant engatged MystOnline community.
18:03 18:04 (Chogon):Ok, here goes again.... (sorry)
18:04 (Chogon):Hi all. This is certainly crazy times again. But this time it is going to be a lot different. Now that Cyan has the rights back to put MystOnline online again, we are going to try to make a go of it by ourselves (meaning self publishing).
18:05 (Chogon):With that comes less constraints but also more responsibility.
18:05 (Chogon):When we re-open the cavern it will not be with a big marketing bang but more of a grass roots event where we will start slowly and with the help of the fans build MystOnline into something even more special than it was in the past.
18:05 (Chogon):We are starting with a very small team with some big (albeit not clearly defined yet) ideas.
18:05 (Chogon):We will start with just getting what we had at the end of MOUL up and going so we can get people in the cavern as soon as possible.
18:06 (Chogon):Then we will start working on the roadmap which I'm positive will change as time goes on.
18:06 (Chogon):We will probably add more items, change items and may even have to remove items. But the ultimate goal is to have a vibrant engaged MystOnline community.
...
18:07 (Marten):OK. Chogon is ready for questions. We're going to try an open discussion format here first; comments here and there are OK, but let's try not to flood the chat with too many jokes and such.
...
18:09 (Tweek):Will the First Month Shirt be back when the Cavern opens, seeming Avatar progress has been deleted?
18:10 (Chogon):Good question. I'm not sure about that but it sounds like that would be a good idea.
18:10 (Chogon):next
18:10 (Marten):Robert
18:10 (Robert_The_Rebuilder):To support scripting for the ages, will you also release the Python API (including source to the various x*.py files) with the 3DSMax Plugin?
...
18:11 (Chogon):We haven't completed the details of how some of that will work. Obviously, you will have to have some kind of Python API.
18:12 (Chogon):next
...
18:12 (Marten):Jamey is next
18:12 (Jamey):Ok hee is mine: I do have one question Chogon, I know that a lot of new ages are going to be added to MORE. Will all the age files and data be stored on Cyan Servers or our Computers? Because all that data on our individual computers will take up a lot of space..
18:13 (Marten)TristeI've got a list of about 20 in queue now)
18:14 (Chogon):Good question (again). We are not certain how the testing of UCC ages will happen but I think it will be with local copies (not on the servers).
18:14 (Marten):Rdy for next Chogon?
18:14 (Chogon):But once an UCC age is approved and moved to the Cyan servers, then it will be download to all. But as you can see, there might be too much data eventially
18:15 (Chogon):next
18:15 (Marten):Next is Hitana
18:15 (Hitana):which countries will have access to the new Myst Online? will there be ResEngs again? If not, who would take care of that?
18:16 (Chogon):We hope to have the entire globe have access to MORE, meaning all countries!
18:16 *** Guest_50133 joined #cyanchat
18:16 *** Gadren joined #cyanchat
18:16 (CC):[The stranger] yay
18:16 SCGreyWolf cheers
18:16 +++ Marten has given voice to Gadren
18:16 +++ Marten has given voice to Yali2
18:17 (Atheni33):cheer
18:17 +++ Marten has given voice to Guest_50133
18:17 (Whilyam):Excellent
18:17 (ametist):Thankyou!
18:17 Alahmnat wants his lamp-helmet back if the ResEngs are going to be back
18:17 (Marten):That is indeed good news. Let's keep the cheer to the end please.
18:17 (SCGreyWolf):Gadren: Internation access.
18:17 (Chogon):The ResEngs is a problem that we will have to solve before we re-open the cavern. Not sure how that will be staffed yet
18:17 (Erik):All countries will have access to MORE
18:17 (Chogon):next
18:17 (Marten):Whilyam is next
18:17 (Whilyam):When do you anticipate the servers coming back online?
18:18 (Chogon):I was waiting for that question...heh. As soon as we can. There is just Randy (not Rand) and I working on bring it back up. We want to do it as soon as possible.
18:20 (Chogon):It is possible that it could be in months (ducks head).
18:20 (Chogon):next
18:20 (Marten):dhelyan is next.
18:20 (CC):[Dhelayan] my question is, will MORE also run on the Mac again?
18:20 (Chogon):We will be working with TransGaming to make that happen. All indications so far is yes
18:20 (Chogon):next
18:21 (CC):[Nadnerb] Will Cyan, or would Cyan like to, accept competent fan code submissions for features, rewrites,
18:21 (CC):*** Nadnerb (links safely back to their home Age)
18:21 (Nadnerb):Will Cyan, or would Cyan like to, accept competent fan code submissions for features, rewrites,
18:21 (Nadnerb):and bugfixes in the server or client code as it did in Until Uru? e.g. The KI is a popular
18:21 (Nadnerb):candidate for improvement.
18:21 (Nadnerb):cyanchat just banned me for that line
18:21 (Nadnerb):could I get access back?
18:21 (Nadnerb)Sourire.)
18:22 (Chogon):Ha ha (Stupid CyanChat, who wrote that anyhow)
18:22 (Nadnerb):it's what somone wrote on the forum as one question
18:23 (Dachannien):Nadnerb: I think "could I get access back" was your second question
18:23 (Chogon):The short answer is yes. But I think that that will have to be more of a directed from Cyan effort like the D'mala shard updates were.
18:23 (Chogon):next
18:23 (Marten):Poseidon is up
18:23 (Poseidon):with gametap gone.. how will we be able to download and update the new game... same as before... or via some new method? also.. will the users be able to create patches for the game.. version 9 had some serious problems and limitations when uru went down
...
18:25 (Chogon):All of the patches will come from Cyan. (but the origin of the patch may come from user content).
18:25 (Chogon):next
18:25 (Marten):Next is Atheni.
18:25 (Atheni33):How involved is Cyan going to be with the guilds?
18:27 (Chogon):We hope that the Guilds and Cyan will like partners in this new adventure. So, there will lots of involvment in both directions.
18:27 (Chogon):next
18:27 (Marten):Leonor
18:27 (Leonor):A small matter... Can MOUL oldbies have their calendar sparklies turned on in their Relto when MORE is up?
18:28 (Chogon):Hmmm, part of the problem will be identifying who are the oldies. Something we'll have to think about.
18:28 (Chogon):next
18:28 (Marten):Next, Mari
18:29 (Mari):Will there be a beta team needed or will the Guild of Maintainers take care of all of that?
18:30 (Chogon):The beta testing and the Guild of Maintainers are two seperate functions (one is tesing the servers and the other testing new content).
18:30 (Poseidon):toss me in line again... i have another question
18:30 *** Unicorn joined #cyanchat
18:30 +++ Tweek has given voice to Unicorn
18:30 (Lynnutte):me three
18:30 (Chogon):We will have to have some kind of beta testing... but it might be small and quick this time since (theoritically) not much has changed at the start.
18:30 (Chogon):next
18:30 (Marten):Colin_Brennan is next
18:31 (Colin_Brennan):Hi Chogon. If you could pick one part of MORE and flaunt that to the entire gaming community to get them to play MORE, what part are you choosing to flaunt and why?
18:32 (Chogon):Hmmm, that is a tough question. It would be easy to say you have to see the whole thing... ummm, I would have to say one of the fan events like the parades or one of the plays.
18:33 (Chogon):next
18:33 (Marten):Next up, Tweek
18:33 (Tweek):Cyan said they won't be adding content at the start, however the Minkata spark is pretty bugged to the point where it stops everyone getting a full set of Calendar Roses, would this be something that would be fixed at all or not?
18:34 (Chogon):Hopefully, we can fix some of those intrusive bugs. It may not happen at the start but sometime after.
18:34 (Chogon):next
18:34 (Marten):Next, Jen
...
18:34 (Jen):When we get an account, can we have multiple users or will it be one user per account? With gametap, 1 account had up to 5 users, and each user could have multiple avatars. Will that change?
18:36 (Chogon):It will be one user per account with (was it?) 5 avatars. That is the way we are going to start. It might change in the future? Don't know.
18:36 (Chogon):next
...
18:36 (Marten):greypiffle!
18:36 (Greypiffle):To help support functionality, will we be allowed to ue the 3DS Plugins to create plugins for our favorite 3D application?
18:37 (Chogon):Yes. That is why I want to release the source to the plugins as well as the binaries. That way some could write their own tools.
18:37 (Chogon):next
18:37 (Greypiffle):cool - thanks!!!
18:37 (Marten):Nita
18:37 (nita):will there be a need for testers for the game, if so, how and when do we sign up?
18:38 (Chogon):The initial testing of the servers will need some testers. We haven't got far enough to have a sign up sheet yet. It will be posted on myystonline.com if/when it happens.
18:38 (Chogon):next
18:39 (Marten):Veralun
18:39 (Veralun):What can the international community do to promote MORE in their area/country?
18:39 (Veralun):Will there be a promotion from Cyan's side or can fans help with that?
...
18:40 (Chogon):Promoting MORE is good. You just have to be careful about being a spammer or grabbing too much of the marketing wheel.
...
18:41 (Chogon):I'm not sure what the international communtiy can do specifically yet... but I'm sure y'all will have great ideas.
18:41 (Chogon):next
18:41 (Marten):Nadnerb
18:41 (Nadnerb):A lot of focus is going to be on the GoW, but does Cyan see a place for outside Fan creations turning back around if their developers want and reentering Uru in MORE?Will you first open the servers and then work on a structure for UCC, or will you open the servers after you have nailed down how UCC will be handled?
18:43 (Chogon):I'm not sure what the first question is asking...? The second question: we will restart the servers pretty much where we left them in MOUL so that people can get back into the cavern as soon as possible.
18:44 (Chogon):Then we will work on the roadmap and the including the things needed for user created content.
.18:44 (Marten):I'd like to give MustardJeep an opportunity to clarify his question, then continue with the queue.
.18:44 (Chogon)Ho !!!k
...
18:45 (Marten):MustardJeep?
...
18:45 (MustardJeep):Some fun things like Ages of ilathid and a few other project coming back into uru instead of standalone like they are now
18:45 (granelda):granelda raises her hand
...
18:46 (Chogon):Oh, right. Yes, that is why we need to release the plugins for MORE so that the old ages that were standalone can be brought forward.
18:47 (Chogon):There might have to be some kind of conversion tool written by a fan(?) to help bring them forward
18:47 (Chogon):next
18:47 (Marten):Trevor is next.
18:47 (Trevor1017):If, after some time, enough users sign up to turn MORE into a profitable game, maybe with the eventual release of the Myst Movie, would you consider making it an official part of your company again? e.g. Regular ages, story, items, upgrades, etc.?
[ ... ]
19:12 (Chogon):next
ion is available at http://www.mystonline.com/forums/viewtopic.php?t=15808
19:13 (Marten):Eleri is up
19:13 (CC):[Eleri] (hold on two secs, Mousie is screaming in my ear
19:13 (CC):[Eleri] ok... yay cut and paste
19:13 (CC):[Eleri] Erik touched on this a bit, but with Age building as the primary focus, how can non age builders contribute? Will there be tools for objects and animations and avatar options? What about fan run 'characters' like JD Barnes, will there be a plac {continues}
19:13 (CC):e for fan story?
19:15 (Chogon):The details are worked out yet... but yes. I'm not sure how user friendly the tools will be or whether there will be something in-game to use to create.
19:15 (Chogon):Sorry... I meant the detail are not worked out yet.
19:15 (Chogon):next
19:15 (Marten):Next is Nadnerb with more Qs from the MOUL thread

____________________________________

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Dernière édition par Amarok le Jeu 3 Juil - 23:53, édité 6 fois
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MessageSujet: Re: Meeting avec Cyan - 3 juillet 2008   Jeu 3 Juil - 22:00


Meeting avec Cyan du 3 juillet 2008
( Partie 2 : suite et FIN )
____________________________________

19:17 (Chogon):Not sure how that is going to work yet. But I am thinking that to test your age you will connect to the Cyan server but be allowed to have local data.
19:17 (Nadnerb):that sounds .. interesting. o.O
19:18 (Chogon):Obviously there was to be some way to tell the server what you are doing... that way you can have other people help you test multiplayer
19:18 (Chogon):next
19:18 (Marten):Next is jwplatt (nommie took his question back)
19:19 (CC):[JWPlatt] Could a production house like Ubisoft (not to publish Uru) add premium content like an expansion pack to make a profit and help Uru be more successful? Ubisoft isn't "grass roots," but this question is really about who owns content and the a {continues}
19:19 (CC):ttractive capcity to charge premiums at some point.
19:19 (CC):[wandering_nomad] Because of you... Lontahv *gives him... the eye*
19:21 (Chogon):Well, the business plan is going to have to be flexible. We will start this way... but in the future may be we could leave open the possiblity of...
...
19:21 (Chogon):someone like a another studio to create content for extra fees.
19:22 (Marten):Brian) I'll add you to the bottom of the queue.
19:22 (Chogon):next
19:22 (Marten):TigerTails is next
19:23 (Marten):TigerTails may be asleep. Yawni had a question?
19:23 (Yawni):Are there formal plans involving Guilds not mentioned in the MORE announcement? Specifically, I'm looking at Guilds like the Archivists, who were not reintroduced during MOUL.
19:25 (Chogon):At this point all of our plans are not formal (cast in stone). All of the guilds should be more involved (hit me over the head to remind me).
...
19:26 (Chogon):And hopefully, there will be ways of creating new guilds as new areas of help are needed.
here.
19:26 (Chogon):next
19:27 (Marten):Yali! you're next finally with your really big question. Beware of the character limit though.
...
19:27 (Yali):Ok, here's one. I've always held the idea that the best way for Uru to come back in full throttle would be through a complete rehaul and re-release, with a new spanking ad campaign and such. This would entail a development period which would hence lend itself to an improved, updated Uru. We've got to admit that Uru is already a game of a past technological generation. More so, I have this desire to see it return with as much force and vigo
19:29 (Chogon):For MORE, we are seeing more of a grass roots, build slowly process rather than the big bang a major marketing.
19:29 (Chogon):next
...
19:29 (Marten):NOTE: Chogon has told me that he's running out of steam. We've got about 15 more minutes. When we stop, I will collect questions that haven't been answered and forward them on to Chogon in hopes that we'll get more answers later.
19:30 (Marten):Next is a question from Dotsahvahn, who had to leave.
...
19:30 (Marten):He wrote: "While ages and other 'expensive' content may come far in the future, will 'cheaper' content like stor, character chats, and journal entries be added to MORE sooner? There were not enough little details, like notebooks to the GT ages, IMHO"
19:30 (Chogon):Yali: Yes it is possible in the future... which is not written yet.
19:30 melodilynn has pellets to help fuel Chogon
...
19:31 (Chogon):Yes, Cyan may be able to add smaller content sooner... but that will all be played by ear. But I could see that happening.
19:31 (Chogon):next
.19:31 (Marten):Next, Jamey
19:31 (Jamey):Will flymode patches for Avatars be given to the writers and maintainers to examine our ages?
.19:32 (Chogon):Good question (again). Obviously there will have to be some kind of debugging tools for age creators. Not sure what they will be yet.
19:32 (Chogon):next
19:32 (Marten):Rik is next.
19:33 (Rik):Thank you. As for the rehearsal and beta testers of MOUL (whover they may be ), are they still under the NDA? Also, is there anything left in the Pipeline?
.19:33 (Chogon):As far as I know, the NDAs have not elapsed but I don't know what each individual signed.
.19:34 (Chogon):As far as the "pipeline" there is a few things left around... but still needs lots of work.
19:34 (Chogon):next
19:34 (Nadnerb):veralun asked: When it comes to a billingsystem, can PayPal be integrated into that? This gives more ppl the possebility to pay.
19:34 *** Guest_41039 joined #cyanchat
19:34 (Marten):(Yes, Nadnerb's next.)
19:35 (Nadnerb):expanded: what billing options do you plan on?
...
19:35 (Chogon):We have not picked what billing system will be use... BUT we are considering very seriously using paypal as the method to collect funds.
19:35 (Chogon):next
19:35 (Marten):DarK is next
...
19:36 (Marten):DarK? Ok, next, Narym.
19:37 (DarK):with the guilds playing a more active role in the game, and while im aware of the lack of staff, is there work on a guid hall? can one be started
19:37 (Marten):OK, there he is
19:37 (Narym):lol
19:38 (Chogon):DarK: not sure about particular content. We will have to visit all those kinds of things and how we can get them acomplished.
19:38 (Chogon):next
19:38 (Narym):but Will the content work entirely in a buffet style, so fans pick and choose exactly what Ages and content they want, or will there still be a base line for what things players need in order to connect to the server, a la MOUL?
19:40 (Chogon):Not sure about how that is going to work yet. There are many parts of that question... such as fan create age testing and the server having too much for download. yet to be determined.
19:40 (Chogon):next
...
19:40 (Marten):Poseidon
19:40 (Poseidon):will we have the ability to add on to the city and relto to make more room for the age linking books that are due to be submitted? or are these places sacred ground that only cyan can add to, also what of the ages that were conceptualized by cyan but never finished.. could we step up and turn those ages into reality for you guys?
...
19:41 (Chogon):There will be sacred areas that the age creators will have to stay away from so that Cyan can continue creating content in those areas.
19:42 (Chogon):RAWA and Rand have been working on a guideline for those areas, which should be very close to being released.
19:42 (Chogon):next
19:42 (Marten):Next is Lynnutte
19:42 (Lynnutte)Grand Sourireo you have a time frame as to when the cavern might be opened again? When the cavern is open again, what will be the population limit for the various areas such as the city and neighborhoods? If so, Will there be systems in place to include more people in events than area limits will allow or will the guilds be incharge of figuring that out?
19:43 (Chogon):Cavern re-opening... soon. When it does re-open it will have the same limits and things that were on MOUL.
...
19:44 (Chogon):That could very well change in the future. I do like the idea of having a simple age kind place for ampitheatre kinds of events... but that is way in the future.
19:44 (Chogon):next
19:44 (Marten):Aloys, next.
19:44 (Aloys):Is there anything we can do to help speed up the release of MOUL/MORE? Coding, testing, donations.. anything.
19:45 (Chogon):I think that we can have something up soon enough that power boosts are not needed. However, afterwards there will be lots more to do.
19:45 (Chogon):next
19:45 (Marten):Colin_Brennan, next
19:45 (Colin_Brennan):It's been said in the roadmap that eventually users will be able to shard Myst on their own servers and host their own ages. Now, would this be more like directing the client to the server, or actually having the servers patched in through the Nexus to create a seamless transition from place to place, akin to Second Life? (Just wanted a clarification of the road map on that.)
19:47 (Chogon):The front end shards will not necessarly host their own content but be able to control a particular instance of an age, like a particular neighborhood.
19:48 (Chogon):But there may have to be some kind of in-game mechinism for avatars to find their way to those particular places...
19:48 Compatissant- racyears is away (Auto away)
19:48 (Chogon):and know they are crossing over the line to fan hosted age links.
19:48 (Chogon):next
19:48 (Chogon):mechanisms.... ahhhhhhh
19:48 (Marten):belford, you're up.
19:49 (belford):You (and the roadmap) mentioned releasing the 3DS Max plugin to the Guild of Writers. Right now, the GoW is literally defined as anybody who drops by the GoW forum and participates. So that means releasing the plugin to everybody. Is that what you want? Or do you see limiting it to a core developer team?
...
19:50 (Chogon):Yes, it is to be released to all that want them. The GoW is just the *mechanism* to get it out. (heh)
19:50 (Chogon):next
19:50 (Marten):Ametist?
19:50 (ametist):ThanksHave you seen any of the newly created (by fans) ages? Opinion if so?
19:51 (Chogon):Yes. I have used the ULM to look at several and I am very impressed. I can see there needs to be more testing on them (heh) but very cool!
19:51 (Chogon):next
19:51 (Marten):Atheni33 has another question
19:51 (Atheni33):I’m sure many of us have encountered disruptive players in Moul and we have had the ResEng to take care of such problems. Now that Cyan has reduced their staff how will such issues be addresses? Will we be able to ban such players from neighborhood/bevins during meetings and events? Or will there be a Guild created to address such issues?
19:53 (Chogon):Obviously, we will be short handed, especially in the ResEng area. We are looking at several different options...
19:53 (Chogon):next
19:53 (Marten):LAST QUESTION
19:53 (Marten):Nadnerb
19:54 (Nadnerb):Zardoz asked: Will Uru canon continue in MORE or will it be suspended? That is to say, should I be worried about being eaten by Bahros if I venture into MORE?
19:55 (Chogon):It may be continued... see earlier answer.
19:55 (Marten):We're on the last question now. I will collect unanswered questions and send them together to Chogon in hopes that he'll grace us with more of his time.
19:55 (Chogon):Ok, maybe one more since that one was sort of a repeat
19:55 (Marten): Ok. Nyrphame!
19:56 (Nyrphame):rats sorry asked and answered - but squish to Chogon anyhow!
19:56 (Marten):Last question is Nyrphame's.
19:56 (Selee_Tayoy):Marten, how will you collect the questions?
19:56 (Nynaveve):the answer was no
...

...

____________________________________

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Dernière édition par Amarok le Jeu 3 Juil - 23:54, édité 2 fois
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Amarok
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MessageSujet: Traduction résumée du Meeting avec Cyan du 3 juillet 2008   Jeu 3 Juil - 23:07

Meeting d'information du 3 juillet 2008 avec Cyan
Représentant de Cyan : Chogon alias Blake

Traduction résumée par Amarok
____________________________________

Dans la présentation, Chogon dit, en résumé :

° Maintenant Cyan a de nouveau les droits de remettre MOUL en ligne, nous allons essayer de faire ça nous-mêmes (auto-publication)
° Nous commençons avec une petite équipe et de grandes idées (même si elles ne sont pas encore bien définies)
° Nous allons démarrer avec exactement ce que nous avions lors de l'arrêt de MOUL afin de permettre aux gens d'aller dans la caverne dès que possible.
° Nous ajouterons probablement des choses, nous en changerons certaines et nous en supprimerons d'autres.

Points relevés dans les Questions/Réponses:

° Retrouvera-t-on nos avatar ? Chogon n'en est pas sûr, mais pense que cela serait une bonne idée
° Il ne sait pas non-plus si les Ages Utilisateurs résideront sur leurs serveurs ou sur nos machines ... peut-être sur leurs serveurs après approbation.
° Il espère que les gens du monde entier pourront se connecter, sans exception.
° Pour quand l'ouverture : Dès que nous le pourrons ... le plus tôt possible ! mais cela peut être des mois ...
° Ils travaillent à nouveau avec TransGaming pour une version Mac
° Demande de savoir si du code utilisateur sera accepté par Cyan comme correction (patch), ajouts, améliorations, etc ... Réponse : Oui, mais avec certaines nuances ... Mais les patchs officiels viendront de Cyan par download.
° Comment Cyan va-t-il collaborer avec les Guildes ? Ils espèrent que Cyan et les Guildes seront des partenaires dans cette nouvelle aventure, avec beaucoup d'implication dans les deux sens
° Il espère que les bugs de Minkata seront corrigés, peut-être pas au tout début , mais plus tard
° Nous aurons un utilisateur par compte de joueur avec 5 avatars, comme dans MOUL
° Il est possible (mais pas du tout décidé) qu'un autre éditeur puisse éventuellement fournir du contenu commercialisable pour MORE
° Le fly-mode sera-t-il fourni aux développeurs d'Âges ? Il devrait y avoir des outils pour tester les Âges, mais il n'est pas sûr de ce qu'ils seront.
° Ils n'ont pas encore décidé de leurs systèmes de paiement, mais Paypal sera probablement dans leurs choix


Notes du traducteur : J'ai volontairement évité de traduire les questions trop proches de la technique ainsi que celle dont les réponses n'en sont pas vraiment ... clin d'oeil

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MessageSujet: Re: Meeting avec Cyan - 3 juillet 2008   Ven 4 Juil - 0:00

Merci Amarok.
C'est court mais bien senti.
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MessageSujet: Re: Meeting avec Cyan - 3 juillet 2008   Ven 4 Juil - 3:18

Merçi pour ton travail Ama.

C'est beaucoup plus facile a comprendre que ne l'a été
la conférence en direct.
(que j'ai d'ailleurs quitté avant la fin, faute de patience) Transpire Yeux Roulants

nono-ours.
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MessageSujet: Re: Meeting avec Cyan - 3 juillet 2008   Ven 4 Juil - 18:27

Merci Ama pour le chat et la traduction. Sourire
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MessageSujet: Re: Meeting avec Cyan - 3 juillet 2008   Ven 4 Juil - 19:22

Voici une autre traduction du tchat avec Chogon, avec les points importants traduits et écrit en rouge:

"Hi all. This is certainly crazy times again. But this time it is going to be a lot different. Now that Cyan has the rights back to put MystOnline online again, we are going to try to make a go of it by ourselves (meaning self publishing). When we re-open the cavern it will not be with a big marketing bang but more of a grass roots event where we will start slowly and with the help of the fans build MystOnline into something even more special than it was in the past. We are starting with a very small team with some big (albeit not clearly defined yet) ideas.We will probably add more items, change items and may even have to remove items. But the ultimate goal is to have a vibrant engaged MystOnline community.OK. Chogon is ready for questions. We're going to try an open discussion format here first; comments here and there are OK, but let's try not to flood the chat with too many jokes and such

Il dit que le jeu Myst Online se verra ajouté de nouvelles fonctionnalités, d'autres seront ajustées, d'autres supprimées pour mieux accueillir MORE.

-Question: To support scripting for the ages, will you also release the Python API (including source to the various x*.py files) with the 3DSMax Plugin?)
- Chogon: We haven't completed the details of how some of that will work.
Obviously, you will have to have some kind of Python API. And possibly also some of the Python code that is in the game. But like I said, not sure how that is going to happen, I just know that it will.

Une documentation et API pour Python sera mis à disposition pour les créateurs d'âges, mais cela reste flou.

-Question: I do have one question Chogon, I know that a lot of new ages are going to be added to MORE. Will all the age files and data be stored on Cyan Servers or our Computers? Because all that data on our individual computers will take up a lot of space..
-Chogon:We are not certain how the testing of UCC ages will happen but I think it will be with local copies (not on the servers).
-Chogon: But once an UCC age is approved and moved to the Cyan servers, then it will be download to all. But as you can see, there might be too much data eventially
- Chogon: So, we will have to have some way of breaking that up in the future (we always knew that day would come) so the downloads can be smaller.

Les tests de l'âge pourront être fait localement, mais une fois l'âge approuvé, il sera mis en place sur le serveur de Cyan afin que tout le monde puisse le télécharger. Cela risque d'engendrer un transfert de données sur le serveur très important, mais il y aura des solutions pour "couper" et compresser les données à transferer.

-Question: which countries will have access to the new Myst Online? will there be ResEngs again? If not, who would take care of that?
- Chogon: We hope to have the entire globe have access to MORE, meaning all countries!
- Chogon: The ResEngs is a problem that we will have to solve before we re-open the cavern. Not sure how that will be staffed yet.

Cyan espère que le jeu sera accessible partout dans le monde. Il y aura quelqu'un ou quelque chose qui remplacera les ResEngs dans la caverne.

- Question: When do you anticipate the servers coming back online?
- Chogon: I was waiting for that question...heh. As soon as we can. There is just Randy (not Rand) and I working on bring it back up. We want to do it as soon as possible. It is possible that it could be in months (ducks head).

Chez Cyan ils ne sont que deux sur la re-activation du serveur, il faudra donc du temps (quelques mois) avant que le tout soit relancé

- Question: will MORE also run on the Mac again?
- Réponse Chogon: We will be working with TransGaming to make that happen. All indications so far is yes.

Le jeu marchera probablement sur MAC aussi, tout comme MOUL marchait déjà dessus.

- Question: Will Cyan, or would Cyan like to, accept competent fan code submissions for features, rewrites, candidate for improvement, and bugfixes in the server or client code as it did in Until Uru? e.g. The KI is a popular.
- Chogon: The short answer is yes. But I think that that will have to be more of a directed from Cyan effort like the D'mala shard updates.

Les fans pourront aussi développer des patchs et correctifs mais faudra passer par Cyan pour les valider et donc les sortir officiellement.



- Question: (with gametap gone.. how will we be able to download and update the new game... same as before... or via some new method? also.. will the users be able to create patches for the game.. version 9 had some serious problems and limitations when uru went down?
- Chogon: All of the download of MORE will be done through the patcher
(which you could have done even when on GameTap).All of the patches will come from Cyan. (but the origin of the patch may come from user content).

Les mises à jours seront faites par le "updater", avant le
lancement du jeu, comme on avait pour MOUL. Les patchs proviendront toujours de Cyan, mais ils pourront contenir des corrections faites par des fans.


- Question: How involved is Cyan going to be with the guilds?
- Chogon: We hope that the Guilds and Cyan will like partners in this new
adventure. So, there will lots of involvment in both directions.

Cyan espère devenir un bon partenaire avec les guildes pour que tout le monde soit impliqué.

- Question: Will there be a beta team needed or will the Guild of Maintainers take care of all of that?
- Chogon: The beta testing and the Guild of Maintainers are two seperate functions (one is tesing the servers and the other testing new content). We will have to have some kind of beta testing... but it might be small and quick this time since (theoritically) not much has changed at the start.

Chogon explique que les conservateurs et les beta testeurs sont deux fonctions bien différentes. (l'un teste le nouveau contenu , l'autre les serveurs ). Il y aura un cours beta testing au début, comme pour MOUL, mais il se finira beaucoup plus tôt.


- Question: Cyan said they won't be adding content at the start, however the Minkata spark is pretty bugged to the point where it stops everyone getting a full set of Calendar Roses, would this be something that would be fixed at all or not?
- Chogon: Hopefully, we can fix some of those intrusive bugs. It may not happen at the start but sometime after.

Cyan même si dans l'immédiat ne développera pas, il portera tout de même à droite à gauche des petites corrections afin de rendre le jeu stable. A titre d'exemple, la sparklie qui ne marchait pas à Minkata, sera corrigée.

- Question: When we get an account, can we have multiple users or will it be one user per account? With gametap, 1 account had up to 5 users, and each user could have multiple avatars. Will that change?
- Chogon: It will be one user per account with (was it?) 5 avatars. That is the way we are going to start. It might change in the future? Don't know.

1 joueur pourra créer 5 avatars sur son compte

- Question: To help support functionality, will we be allowed to use the 3DS Plugins to create plugins for our favorite 3D application?
- Chogon: Yes. That is why I want to release the source to the plugins as well as the binaries. That way some could write their own tools.

Le code source permettra d'adapter le plugin à d'autres applications de développement 3D.

- Question: Some fun things like Ages of ilathid and a few other project
coming back into uru instead of standalone like they are now
- Chogon: Oh, right. Yes, that is why we need to release the plugins for MORE so that the old ages that were standalone can be brought forward. There might have to be some kind of conversion tool written by a fan(?) to help bring them forward

Le plugin et la source de celui-ci sera mis à disposition le plus vite possible afin de rendre les âges crées par les fans sur Uru PoTS
compatible avec le nouveau live.
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MessageSujet: Re: Meeting avec Cyan - 3 juillet 2008   Ven 4 Juil - 19:27

Voici la suite et fin du compte rendu:

- Question: If, after some time, enough users sign up to turn MORE into a profitable game, maybe with the eventual release of the Myst Movie, would you consider making it an official part of your company again? e.g. Regular ages, story, items, upgrades, etc.?
- Chogon: Well, MORE is an official part of Cyan. But I see what you are asking... yes, in the grand scheme it would be nice for Cyan to be able to create more content, stories and more.

Chogon dit que le projet MORE fait parti officiellement de Cyan, et qu'ils vont s'impliquer. Si tout va bien, ils voudront bien créer du contenu, de l'histoire et plus comme dans MOUL.

- Question: It is assumed that one of the ultimate goals of MORE is to eventually see a profitable gaming world emerge. Cyan and Gametap obviously have an agreement on how that would be handled between them. This leaves a broader question still open? Have you considered how copyright will be handled regarding any fan-created intellectual property that eventually makes its way onto the main Cyan server specifically regarding who will own this work and what mechanism will be in place to codify that ownership?
- Chogon: Good question. Not sure I have the answer. It MORE become big enough that attracts a publisher that would really help MORE, then that would have to be determine with that agreement... but that is really hypothetical and that is not really our plan (even though plans can change) to have a publisher pick it up later.

Si le jeu a du succès et si un éditeur autre que Gametap s'intéresse au jeu, il faudra revoir les plans et discuter de l'accord fait avec Gametap pour rendre la nouvelle association possible. Mais cela dit, Chogon explique qu'actuellement il n'est plus question de s'engager avec un éditeur.


- Question: having your little staff; where exactly do you need help we players could possibly provide? and would you just give away the tools needed for that help?)
- Chogon: (We having completely sorted that out yet. But joining the guilds is a start because that is where we are going to ask for help first. Sorry.. I meant "We haven't completely sorted that out yet."

Chogon dit que le moyen principal d'aider Cyan est de s'engager auprès des Guildes qui est une forme de soutien pour eux.


- Question de Simon_Bitdidlle: Will the Guildmasters be our representatives to Cyan for flow of information or will there be clearly defined Cyanist responsibilities for various aspects of canon and policies?
- Chogon: (Cyan will still be responsibile for things like canon and policies and how things should come together. We will take input from the guilds but on the big things, Cyan will make the decisions. But also we hope that information doesn't have to go through guildmasters but flow from fans also.

Cyan veut communiquer et partager les informations avec la communauté tout entière sans forcément passer par un intermédiaire.

- Question de TomahnaGuy: What is your position on storyline related content from Cyan's part? I know you guys have said that Cyan content is still "pie in the sky" but what is your stance on continuing the storyline?
- Chogon: we definitenly want to continue the storyline. There will be story guidelines post by Cyan that for the user created content to stay away from so that we can continue.

Cyan voudra vraiment dans un futur proche s'investir dans l'histoire, c'est pour cela qu'ils posteront un guide de l'histoire.


- Question de SCGreyWolf: Is there a possibility of adding outside assistance for the Plasma engine to the roadmap, or does Cyan prefer to keep that to themselves? Some of us would love to help. (All rights would be retained by Cyan, of course.)
- Chogon: You are right, it is not on the roadmap. However, I can see that we could use some help but it would a closely directed by Cyan operation. (In other words, you would almost have to be an intern employee, kind of like Tweek and Denis.

SCGreyWolf demande s'il est possible d'apporter une assistance sur le code du Plasma Engine ( donc modifier le moteur lui même?) et Chogon répond que ce n'était pas prévu dans les plans mais qu'il va en parler avec son équipe et nous fera parvenir les nouvelles.


- Question d'Erik: Aside from user-made Ages would users also be able to create content like notebooks in existing Ages? (Like a journal in your Relto that others can read)
- Chogon: The roadmap and most of the discussions have been about age creation... but there is a lot more things that user created content can be. Such as clothing, emotes, and more objects in your relto or neighborhood.

En théorie, l'utilisateur pourra créer des habits, des animations et des objets pour le relto et les quartiers en plus de la création d'âges.

- Question de lontahv: When Fan-Created-Ages are allowed will you "legalize" pyprp... if you know what I mean. Because I've grown very used to Blender and comfortable with adding features to PyPrp and would like to continue.
- Chogon: Yes. PyPrp will be one of the tools. When the source for the plugin get released then the authors of PyPrp can modify it to include more things.

Une fois la source du plugin mis à disposition, les développeurs pourront la modifier afin de la rendre compatible avec d'autres applications 3D et la modifier pour lui apporter d'autres fonctions.


- Question de Eleri: Erik touched on this a bit, but with Age building as the primary focus, how can non age builders contribute? Will there be tools for objects and animations and avatar options? What about fan run 'characters' like JD Barnes, will there be a place {continues}
- Chogon: The details are worked out yet... but yes. I'm not sure how user friendly the tools will be or whether there will be something in-game to use to create. Sorry... I meant the detail are not worked out yet.

Chogon ne sait pas si l'outil qui permettra de créer des objets et des animations sera interne au jeu ou externe au jeu. S'il est interne, il sera plus accessible aux non- créateurs d'âges.

- Question de jwplatt: Could a production house like Ubisoft (not to publish Uru) add premium content like an expansion pack to make a profit and help Uru be more successful? Ubisoft isn't "grass roots," but this question is really about who owns content and the a {continues}.
Chogon: Well, the business plan is going to have to be flexible. We will start this way... but in the future may be we could leave open the possiblity of... someone like a another studio to create content for extra fees.

Chogon dit que le plan commercial est assez flexible, et que très probablement un éditeur ou un autre développeur veut apporter du contenu à MORE, cela sera envisageable.

- Question de Yawni: Are there formal plans involving Guilds not mentioned in the MORE announcement? Specifically, I'm looking at Guilds like the Archivists, who were not reintroduced during MOUL.
- Chogon: (At this point all of our plans are not formal (cast in stone). All of the guilds should be more involved (hit me over the head to remind me). And hopefully, there will be ways of creating new guilds as new areas of help are needed.

Toutes les Guildes seront impliquées dans le jeu et que pour une question de facilité, il sera possible de créer des nouveaux lieux et de nouvelles Guildes.

- Question de Jamey: Will flymode patches for Avatars be given to the writers and maintainers to examine our ages?
- Chogon: Good question (again). Obviously there will have to be some kind of debugging tools for age creators. Not sure what they will be yet.

Pour la construction des âges, il y aura des outils dans le jeu qui vont aider à rendre les tests plus rapides et plus performants ( ex, peut être le flymode?)


- Question de Veralun: When it comes to a billingsystem, can PayPal be integrated into that? This gives more ppl the possebility to pay.
- Chogon: We have not picked what billing system will be use...
BUT we are considering very seriously using paypal as the method to collect funds.

Cyan pense sérieusement à utiliser Paypal comme méthode pour collecter des fonds.


- Question de Narym: but Will the content work entirely in a buffet style, so fans pick and choose exactly what Ages and content they want, or will there still be a base line for what things players need in order to connect to the server, a la MOUL?
- Chogon:Not sure about how that is going to work yet. There are many parts of that question... such as fan create age testing and the server having too much for download. yet to be determined

On ne sait pas encore comment le contenu crée par les fans sera mis à disposition des joueurs ( le sélectionner par un tableau, une liste, une salle remplie de livres... donc aucune idée).

- Question de Poseidon: will we have the ability to add on to the city and relto to make more room for the age linking books that are due to be submitted? or are these places sacred ground that only cyan can add to, also what of the ages that were conceptualized by cyan but never finished.. could we step up and turn those ages into reality for you guys?
- Chogon: There will be sacred areas that the age creators will have to stay away from so that Cyan can continue creating content in those areas. RAWA and Rand have been working on a guideline for those areas, which should be very close to being released.

Il y a des "zones sacrés" que les fans n'auront pas le droit de modifier et seul Cyan pourra modifier ou ajouter du contenu dans celles-ci. RAWA et Rand vont faire une liste de ces zones dans le futur guide.

- Question de Colin_Brennan: It's been said in the roadmap that eventually users will be able to shard Myst on their own servers and host their own ages. Now, would this be more like directing the client to the server, or actually having the servers patched in through the Nexus to create a seamless transition from place to place, akin to Second Life? (Just wanted a clarification of the road map on that.)
- Chogon: The front end shards will not necessarly host their own content but be able to control a particular instance of an age, like a particular neighborhood. But there may have to be some kind of in-game mechinism for avatars to find their way to those particular places... and know they are crossing over the line to fan hosted age links.

Il y aura un "mécanisme interne" qui permettra aux utilisateurs d'accéder aux âges crés par les fans. ( on ne sait pas trop si cela sera par le nexus ou pas). Pas plus d'infos.

- Question de Belford: >:You (and the roadmap) mentioned releasing the 3DS Max plugin to the Guild of Writers. Right now, the GoW is literally defined as anybody who drops by the GoW forum and participates. So that means releasing the plugin to everybody. Is that what you want? Or do you see limiting it to a core developer team?
- Chogon: Yes, it is to be released to all that want them. The GoW is just the *mechanism* to get it out. (heh)

Le plugin sera disponible pour tout le monde et non pas limité qu'à la Guildes des Ecrivains.

- Question de Ametist: Have you seen any of the newly created (by fans) ages? Opinion if so?
- Chogon: Yes. I have used the ULM to look at several and I am very impressed. I can see there needs to be more testing on them (heh) but very cool!

Chogon a pu visiter les âges crés par les fans par l'intermédiaire d'ULM. Il pense que certains sont très beaux mais qu'ils devraient être corrigés.

- Chogon: Ok, thanks everyone for stopping by. This was real fun. We should do it again in the future... maybe before the re-opening and there will be more answers.

Chogon remercie et s'en va en disant que l'on aura d'autres réponses plus tard.
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MessageSujet: Re: Meeting avec Cyan - 3 juillet 2008   Ven 4 Juil - 19:39

MERCI à Helodwyn & RicK d'avoir posté leur traduction du meeting ICI.
Elle est plus détaillée que la mienne et je pense que les membres du forum apprécieront
Sourire
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MessageSujet: Re: Meeting avec Cyan - 3 juillet 2008   Ven 4 Juil - 19:53

Merci à vous trois pour ces traductions.

A bientôt ici ou en bas.
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MessageSujet: Re: Meeting avec Cyan - 3 juillet 2008   Ven 4 Juil - 22:49

Merci à vous Sourire
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MessageSujet: Re: Meeting avec Cyan - 3 juillet 2008   Sam 5 Juil - 10:15

De belles promesses en perspective. Bon, on va rendre Torilacha acceptable par Cyan, promis juré. Sourire
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MessageSujet: Re: Meeting avec Cyan - 3 juillet 2008   Sam 5 Juil - 14:40

Merci Hélodwyn et Rick pour la traduction Sourire
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MessageSujet: Re: Meeting avec Cyan - 3 juillet 2008   Lun 7 Juil - 18:57

Merci pour la transcription Amah

Ma foi, je trouve que ce sont de bonnes nouvelles. .
Et ça serait bien si cett fois le jeu prenne une direction intéressante.
Surtout que ça fait longtemps que je voudrais tenter quelque chose au niveau du contenu...

En passant, ke suis tombé sur ce lien.... Le gars est assez talenteux. Très proche de l'esthétique de Cyan:
http://www.deuxbieres.com/bookofdeux/
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MessageSujet: Re: Meeting avec Cyan - 3 juillet 2008   Lun 7 Juil - 21:42

Hé bien Iku ! Toi qui t'intéresse à ça depuis si longtemps ... C'est peut-être le moment de foncer là !

PS: Tu as ajouté un second 'k' à ton nom d'avatar ( ikku ) ou alors c'est une frappe de faute ? clin d'oeil
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MessageSujet: Re: Meeting avec Cyan - 3 juillet 2008   Mar 8 Juil - 19:17

Grand Sourire

Les nouvelles sont bonnes, il me semble. Finalement, nous pourrons peut être, un jour, nous retrouver dans la caverne... et même ailleurs.

Hé hé hé
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